Mostly Asked Unity Developer Interview Preparation Guide
Download PDF

Unity Developer based Frequently Asked Questions in various Unity Developer job interviews by interviewer. These professional questions are here to ensures that you offer a perfect answers posed to you. So get preparation for your new job hunting

37 Unity Developer Questions and Answers:

Table of Contents:

Mostly Asked  Unity Developer Job Interview Questions and Answers
Mostly Asked Unity Developer Job Interview Questions and Answers

1 :: Tell us how do you stay up to date with industry?

Discuss how you stay up to date by reading industry specific sites, magazines, and Google / yahoo news. Also make sure you stay up to date by reading the current news on the company's website.

2 :: Give me an example of when you competed hard and won?

You can reference many different areas here when discussing a story of where you won in competition: Work experience (ideal), sports, clubs, classes, projects.

3 :: Can you explain me about a time you had to fire a friend?

Hopefully you've never had to do this, but if you did, talk about how hard it was personally to fire anyone but that you did it objectively.

4 :: Explain why are you the best fit for this job?

Analyze the job responsibilities and match those to your skills sets. Then discuss how your experience and skills sets can truly create the best impact to the company in that specific job role. Impact could mean marketing impressions, sales, cutting costs, making products more efficiently, creating better customer service, engineering new designs that create customer excitement, etc.

5 :: Explain me which Platform(s) Do You Target?

Before you solicit the services of a developer, you should decide what platform, or platforms, you intend to target. Knowing your market before selecting a developer will make things easier for both you and the developer you hire. If you intend to only sell your game to the iOS market, there is no point interviewing a programmer who only writes games for Android. On the other hand, there is a pressing need to find a developer who knows iOS like his native tongue.

6 :: Tell us do You Assist With Marketing and Distribution?

If you have never developed a game for commercial purposes, you might not realize the importance of marketing and distributing your game software properly. The decline of console gaming has lead to retail game stores closing by the hundreds. Instead, mobile gaming has taken the field and mobile games are increasingly sold through digital distribution. Unlike boxed sales, digital distribution allows even a new company to sell their games in the same places as the big boys. Generally, they have the same access to the same online platforms and can sell their software below-retail prices.

7 :: Tell me what's the least rewarding work you've ever done and why?

Describe work you've done that you feel doesn't take advantage of your full potential. For example, "I once had to make paper copies for my job and I feel it didn't take full advantage of my skills. However, it did teach me to be humble in my work and to appreciate a good opportunity when it arose to use my skills"

8 :: Can you write a C# method to total all the even numbers in an array of ints?

This is an open-ended coding question that is likely to produce a variety of answers. What you’re really looking for is how the developer chooses to solve the problem. Do they settle for the obvious one-liner, return intArray.Where(i => i % 2 == 0).sum() or will they notice the high probability of overflow and instead opt for something more nuanced like the sample answer below?

static long TotalAllEvenInts(int[] intArray) {
return (from i in intArray where i % 2 == 0 select (long)i).Sum();
}
Experienced C# developers will take this as an opportunity to show off their knowledge of C# language constructs that make simple solutions like the one above possible.

9 :: Explain me your Development Process?

Ask your prospective game developer to explain their process to you. If they have to formulate one on the spot, move on. Creating modern games is a highly complex endeavor. As with professional software development of any type, there must be a process which the developer follows from project conception to post development, if the project can be expected to go smoothly.

While a few different strategies exist for managing software development projects, Agile is, by far, the leading system of methods and practices used by professional Unity 3D game developers.

10 :: Tell us what is your biggest fear?

Don't try to sugarcoat the answer by listing something ambitious as a fear, unless you truly mean it (for example: I fear being a great leader) - Share your real fears but discuss how you would overcome them.

11 :: Tell us what is Operator Overloading and how does it work?

Most of the built-in operators available in C# can be overloaded or redefined using the operator keyword. The sample code below depicts the syntax used to implement the addition operator (+) for a user-defined class.

public static Rectangle operator+ (Rectangle b, Rectangle c)
{
Rectangle rectangle = new Rectangle();
rectangle.length = b.length + c.length;
rectangle.breadth = b.breadth + c.breadth;
rectangle.height = b.height + c.height;
return rectangle;
}

12 :: Tell us what do you consider ethical spending on an expense account?

It depends on the role - but the better way to answer this is to ask the interviewer what their expectations are with regards to what the role can expense and then simply state that you'll stay within those parameters

13 :: Do you know nullable types in C#?

Nullable types are data types that, in addition to their normal values, also contain a defined data type for null. Nullable types exist to help integrate C#, which generally works with value types, and databases, which often use null values. You can declare a nullable type in C# using the following syntax:

? = null;

14 :: Tell me what other jobs are you applying for?

If you're applying with other similar companies in a similar or the same industry, it's actually okay to state that as it shows you're valued and wanted.

15 :: Tell us do you value recognition or pay more? Why?

Either preference is fine, but just remember you have to be able to explain why. If you say recognition, then back that up by describing how achievement really carries weight with you and how you like to feel valued in the work that you do because it validates that you're helping your teammates / customers and so forth. If you choose money, you can also explain that is important to you as validation and you can highlight how money is important to you because of your goals (financial security, providing for your family, and so forth). The key is to be authentic with your answer. However, if you say you value pay more because you're greedy - know that doesn't align usually to most company's values/vision.

16 :: Can you predict the output of the code below?

delegate void Iterator();

static void Main()
{
List iterators = new List();
For (int i = 0; i < 15; i++)
{
iterators.Add(delegate { Console.WriteLine(i); });
}


Foreach (var iterator in iterators)
{
iterator();
}
}
This program tests the prospective developer on their experience working with loops and delegates. At first glance, one would expect the program to output the numbers 0 to 15, fifteen times. Instead, the number 15 is printed fifteen times. Since the delegate is being added within the for loop, and because the delegate is only referencing the variable i instead of the value itself, the loop sets the value of the variable i to 15 before it is invoked within each delegate.

17 :: Tell us have you ever mentored anyone before? If yes, describe the situation?

Describe a time where you've helped someone else. Mentorships can be informal so as you've helped someone over a period of time that can certainly count. The key is to highlight how you utilized certain skills/attributes like coaching, teaching, patience, communication skills, and so forth to mentor that person.

18 :: Tell me a specific example of a time when you had to conform to a policy with which you did not agree?

You want to first understand why the policy was put into effect. From there, if you truly disagree with it, explain your position to your management. If they don't change it, then you must accept their decision and continue to work or the alternative decision would be to find a new job.

19 :: Tell me are You A Gamer?

Kick off your interview with a game developer by asking if they are a gamer. This is a no-brainer, but you might be surprised how few clients just assume that every game developer plays games as well as writes them. Not so.

20 :: Tell me what are your thoughts about working from home?

This is a new policy some companies are adopting. If the company you are interviewing for allows for it, then you should be thankful for the flexibility and convenience yet state that working from home is a privilege that you would honor. The key point you want to make is that you would still be able to focus and be just as productive working at home.

21 :: Tell us have you ever been fired and if yes, why?

Answer this as positively as possible and try to avoid disparaging the company you had previously worked for. The key is to accept the fact that yes, you were fired, but you've learned from the mistakes that got you there and you're better now because of it. If you haven't been fired, well, then this question's a piece of cake isn't it?

22 :: Basic Unity Developer Job Interview Questions:

☛ Difference between Update,Fixed Update and Late Update.
☛ What is Prefabs in Unity 3D?
☛ What is the use of AssetBundle in Unity?
☛ What is difference between Resources and StreamingAssets Folder.
☛ What is Batching and what is the use of Batching?
☛ Difference between Destroy and DestroyImmediate unity function
☛ Difference between Start and Awake Unity Events.
☛ What is the use of Occlusion Culling?How can you call C# from Javascript, and vice versa?Arrange the event functions listed below in the order in which the

23 :: Do you know the change in the business industry now requires you to have a new set of skills you have to learn, how do you react to that?

First, find out which skills are the ones that you're currently lacking. Then identify what the steps would be to acquire/build those skills. Then take action to do so.

24 :: Tell us are You A Lone Developer, Or Do You Have Team?

The importance if this question cannot be overstated. As we discussed, successful Unity development of complex games requires effective project management, with Agile being the most popular tool used for that purpose. But Agile and similar systems are team-based tools.

The question you ask your developer actually needs some follow-up. If the developer says they have a team, ask them to describe the makeup of the team. For some developers, their “team” consists of a loose arrangement of individuals, who may or may not work together in a cohesive, integral manner.

25 :: Explain what a "lot of work" looks like to you?

Ideally you'd like to state that you can take on a lot of work - this shows your work ethic, but at the same time it's okay to tell them that you value work and life balance.
Unity Developer Interview Questions and Answers
37 Unity Developer Interview Questions and Answers