Unity Developer Question:

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Explain me how does C# handle encapsulation?

Unity Developer Interview Question
Unity Developer Interview Question

Answer:

Encapsulation is a classic object-oriented design principle that reduces coupling between objects and encourages maintainable code. It involves enclosing objects within a logical package by limiting access to implementation details. In C#, this is accomplished through the access specifiers—public, private, protected, internal, and protected internal.

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