Unity 3D Developer Question:
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Explain me important Components Of Unity 3d?

Unity 3D Developer Interview Question
Unity 3D Developer Interview Question

Answer:

Some important Unity 3D components include:

► Toolbar: It features several important manipulation tools for the scene and game windows.

► Scene View: It is a fully rendered 3 D preview of the currently open scene is displayed and enables you to add, edit and remove GameObjects

► Hierarchy: It displays a list of every GameObject within the current scene view

► Project Window: In complex games, project window searches for specific game assets as needed. It explores the assets directory for all textures, scripts, models and prefabs used within the project

► Game View: In unity you can view your game and at the same time make changes to your game while you are playing in real time.

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Explain me The Following Code Snippet Below:
Class Mover : Monobehaviour
{
Vector3 Target;
Float Speed;
Void Update()
{

}
}
Finish This Code So The Gameobject Containing This Script Moves With Constant Speed Towards Target, And Stop Moving Once It Reaches 1.0, Or Less, Units Of Distance?
Do you know what Is Fixed Timestep In Unity3d? Why Does Fixed Timestep Setting Affect Game Speed?