2D Game Graphic Designer Question:
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Tell us about Objects in Blender?
Answer:
Blender is a 3D computer graphics software program for developing visual effects, 3D games, animated movies, and software. It is an open source program.
In Blender to manipulate objects, when you push “space” tab it will open a menu bar, from there, you can select the object of whatever size you want as a sphere, cube, etc. You can do many activities like add, delete, move, scale and even rotating the objects, once you select an object.
To merge two objects into one in Blender, you have to follow the following steps
☛ Select both object in object mode
☛ Now to join the object into one Press Ctrl+J
☛ Enter edit mode and change it to face manipulation mode
☛ Remove the surface or faces that will be joined with each other by pressing X
☛ Switch back to Vertex Manipulation mode
☛ Join the objects by selecting the corresponding vertices from each object and using F to create a new face
☛ After pressing F, the two object will merge as a single object
You can also transform object using properties panel, you can use this method if your need is very specific. To edit the properties of your object you have to
► Go to properties panel
► Click the object icon
You can transform the object by changing its properties in the rotation, location and scale tables
To copy an object you have to be in Object mode, and then
☛ Right click on the object that you want to copy
☛ Press shift+D to duplicate it first
☛ Right click on object to get out of grab mode without changing its location
☛ After that press M to bring up the layer move popup menu
☛ Click the button for the layer that you want to move it
In Blender to manipulate objects, when you push “space” tab it will open a menu bar, from there, you can select the object of whatever size you want as a sphere, cube, etc. You can do many activities like add, delete, move, scale and even rotating the objects, once you select an object.
To merge two objects into one in Blender, you have to follow the following steps
☛ Select both object in object mode
☛ Now to join the object into one Press Ctrl+J
☛ Enter edit mode and change it to face manipulation mode
☛ Remove the surface or faces that will be joined with each other by pressing X
☛ Switch back to Vertex Manipulation mode
☛ Join the objects by selecting the corresponding vertices from each object and using F to create a new face
☛ After pressing F, the two object will merge as a single object
You can also transform object using properties panel, you can use this method if your need is very specific. To edit the properties of your object you have to
► Go to properties panel
► Click the object icon
You can transform the object by changing its properties in the rotation, location and scale tables
To copy an object you have to be in Object mode, and then
☛ Right click on the object that you want to copy
☛ Press shift+D to duplicate it first
☛ Right click on object to get out of grab mode without changing its location
☛ After that press M to bring up the layer move popup menu
☛ Click the button for the layer that you want to move it
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