Java Applet Programming Question:
Why do you Canvas?
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Answer:
The Canvas class of java.awt is used to provide custom drawing and event handling. It provides a general GUI component for drawing images and text on the screen. It does not support any drawing methods of its own, but provides access to a Graphics object through its paint() method. The paint() method is invoked upon the creation and update of a canvas so that the Graphics object associated with a Canvas object can be updated.
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