Debugging Question:

On which system call, this program (process) waits until the server responds?

#include<stdio.h>
#include<netinet/in.h>
#include<sys/types.h>
#include<sys/socket.h>

int main()
{
int fd_client,fd, len;
struct sockaddr_in add_server;
fd_client = socket(AF_INET,SOCK_STREAM,0);
if (fd_client == -1){
perror("fd_sock");
exit(1);
}
add_server.sin_family = AF_INET;
add_server.sin_port = ntohs(4001);
add_server.sin_addr.s_addr = inet_addr("127.0.0.1");
len = sizeof(add_server);
fd = connect(fd_client,(struct sockaddr*)&add_server,len);
if(fd == -1)
perror("connect");
write(fd,"Hellon",6);
return 0;
}
a) socket()
b) connect()
c) both (a) and (b)
d) none of the mentioned

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Answer:

a) socket()

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What is the output of this program no 11?
#include<stdio.h>
#include<stdlib.h>
#include<netinet/in.h>
#include<sys/types.h>
#include<sys/socket.h>

int main()
{
int fd_server, fd_client, len, len_client;
struct sockaddr_in add_server;
fd_server = socket(AF_INET,SOCK_STREAM,0);
close(fd_server);
perror("accept");
if(listen(fd_server,5) != 0)
perror("listen");
fd_client = accept(fd_server,(struct sockaddr*)&add_server,&len);
if(fd_client == -1)
return 0;
}
a) syntax error
b) error at the time of compilation
c) segmentation fault
d) none of the mentioned
What is the the response of this server for this client if both programs are running on the same system?

/*This is server.c*/
#include<stdio.h>
#include<stdlib.h>
#include<netinet/in.h>
#include<sys/types.h>
#include<sys/socket.h>

int main()
{
int fd_server, fd_client, len, len_client;
struct sockaddr_in add_server, add_client;
char buff[10];
fd_server = socket(AF_INET,SOCK_STREAM,0);
if (fd_server == -1){
perror("fd_sock");
exit(1);
}
add_server.sin_family = AF_INET;
add_server.sin_port = htons(4001);
add_server.sin_addr.s_addr = inet_addr("127.0.0.1");
len = sizeof(add_server);
len = sizeof(add_client);
if( bind(fd_server,(struct sockaddr*)&add_server,len) != 0)
perror("bind");
if(listen(fd_server,5) != 0)
perror("listen");
fd_client = accept(fd_server,(struct sockaddr*)&add_client,&len_client);
if(fd_client == -1)
perror("accept");
read(fd_client,buff,10);
return 0;
}
/*This is the client.c*/
#include<stdio.h>
#include<netinet/in.h>
#include<sys/types.h>
#include<sys/socket.h>

int main()
{
int fd_client,fd, len;
struct sockaddr_in add_server;
fd_client = socket(AF_INET,SOCK_STREAM,0);
if (fd_client == -1){
perror("fd_sock");
exit(1);
}
add_server.sin_family = AF_INET;
add_server.sin_port = ntohs(4001);
add_server.sin_addr.s_addr = inet_addr("127.0.0.1");
len = sizeof(add_server);
fd = connect(fd_client,(struct sockaddr*)&add_server,len);
if(fd == -1)
perror("connect");
write(fd,"Hellon",6);
return 0;
}
a) the server will write back to the client whatever the clinet will write to the server
b) the client server communication will not work
c) the response can not be determined
d) none of the mentioned