AI Games Question:

General algorithm applied on game tree for making decision of win/lose is ____________
a) DFS/BFS Search Algorithms
b) Heuristic Search Algorithms
c) Greedy Search Algorithms
d) MIN/MAX Algorithms

AI Games Interview Question
AI Games Interview Question

Answer:

d) MIN/MAX Algorithms
Explanation: Given a game tree, the optimal strategy can be determined by examining the min/max value of each node, which we write as MINIMAX- VALUE(n). The min/max value of a node is the utility (for MAX) of being in the corresponding state, assuming that both players play optimally from there to the end of the game. Obviously, the min/max value of a terminal state is just its utility. Furthermore, given a choice, MAX will prefer to move to a state of maximum value, whereas MIN prefers a state of minimum value.


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Which search is equal to minimax search but eliminates the branches that can't influence the final decision?
a) Depth-first search
b) Breadth-first search
c) Alpha-beta pruning
d) None of the mentioned
A game can be formally defined as a kind of search problem with the following components:
a) Initial State
b) Successor Function
c) Terminal Test
d) Utility Function