Unity 2D Games Developer Question:

What is animation Layer?

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Answer:

An Animation Layer contains an Animation State Machine that controls animations of a model or part of it. An example of this is if you have a full-body layer for walking or jumping and a higher layer for upper-body motions such as throwing an object or shooting. The higher layers take precedence for the body parts they control.

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Explain me arrange the event functions listed below in the order in which they will be invoked when an application is closed:

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