Unity Developers Question:

Unity3D Developer Interview Questions:

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Answer:

► What do you like about gaming?
► What was the first computer or console game you played?
► What was your first computer?
► What's your favorite game and why?
► What's your favorite book? Movie? TV show?
► Do you prefer open worlds or well-defined quest lines? Do you think a game should/can have both?
► What's your favorite character class?
► How would you briefly describe the mechanics of your favorite game to a non-programmer?
► Do you usually play games to the end?
► What's your Beta test experience? (No, you're not looking for a QA person BUT it doesn't hurt to hire a programmer who thinks like a QA person at least a little, as in being able to vet their own work before they hand off a fix as "done.")
► What's your favorite game of ours and why? (If you've only published one game, they better have played it! And listen for their own words-if they sound like they're parroting what they read about your game, it's entirely possible they haven't actually played it.)
► If you could work in any other area of our industry, what would it be and why?
What makes a game fun for you?

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Interview Preparation Guide for Game Developer (Unity 3D):Explain the issue with the code below and provide an alternative implementation that would correct the problem.

using UnityEngine;
using System.Collections;

public class TEST : MonoBehaviour {
void Start () {
transform.position.x = 10;
}
}