Unity Developer Question:
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Tell us what is Operator Overloading and how does it work?
Answer:
Most of the built-in operators available in C# can be overloaded or redefined using the operator keyword. The sample code below depicts the syntax used to implement the addition operator (+) for a user-defined class.
public static Rectangle operator+ (Rectangle b, Rectangle c)
{
Rectangle rectangle = new Rectangle();
rectangle.length = b.length + c.length;
rectangle.breadth = b.breadth + c.breadth;
rectangle.height = b.height + c.height;
return rectangle;
}
public static Rectangle operator+ (Rectangle b, Rectangle c)
{
Rectangle rectangle = new Rectangle();
rectangle.length = b.length + c.length;
rectangle.breadth = b.breadth + c.breadth;
rectangle.height = b.height + c.height;
return rectangle;
}
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