2D Artist Question:
Questions You Should Ask In A 2D Artist Interview:
Answer:
☛ - What are the core working hours?
☛ - How do you assign or schedule tasks? Who gets to decide who does what and estimates time?
☛ - What's the career path for this job? How do I get to progress? What is the process for promotion?
☛ - What training approach do you use? How would I learn new skills?
☛ - How are personnel reviews handled? Who does them and how often?
☛ - Are there any specific development processes used here, for example, Scrum?
☛ - Who would I report to?
☛ - If I'm hired, what is the next game I might work on? How much input would I have on that?
☛ - Is there a relocation package?
☛ - What bonus structure or incentives are there?
☛ - How do you assign or schedule tasks? Who gets to decide who does what and estimates time?
☛ - What's the career path for this job? How do I get to progress? What is the process for promotion?
☛ - What training approach do you use? How would I learn new skills?
☛ - How are personnel reviews handled? Who does them and how often?
☛ - Are there any specific development processes used here, for example, Scrum?
☛ - Who would I report to?
☛ - If I'm hired, what is the next game I might work on? How much input would I have on that?
☛ - Is there a relocation package?
☛ - What bonus structure or incentives are there?
Previous Question | Next Question |
Competency Based 2d artist interview questions: | Behavioral Artist Job Interview Questions: |