3D Game Modeler Question:
Can you talk a little bit about Vanillaware's origins?
Answer:
Well, it's not a simple tale, definitely. (laughs) Vanillaware was founded around the time I went to Tokyo. At the time, I was working with Square Enix directing the development of Fantasy Earth. It started as a small project, and I was just contributing to it on a personal basis, but it ballooned in size to the point where an entire team was established to complete it. In the beginning, the company was called Puraguru.
Previous Question | Next Question |
What are your career goals as 3D Game Modeler? | Tell me what software programs do you use for your CG and why? |